Game review: Assassin’s Creed

Assassins vs Abstergo

The game series “Assassin’s Creed” has run for three games with a fourth to follow sometime this year. It has an overall theme that may be interpreted; although, I believe simply interpreted, as something akin to anti-Zionism, which I will comment on in this article.

All of the games are set in the modern world, although slightly in the future; around the date 2012, intentionally used for its apocalyptic connotations. You play as the American Desmond Miles, who is kidnapped by Abstergo Industries (Abstergo, the Latin for “I cleanse”). The corporate and ‘everywhere-but-nowhere’ image of this group characterises it as a cabal aiming at world domination. However, it is the historic basis of the game which has interested so many, as - like The Da Vinci Code - it fuses history, modernity, fact and fiction fluidly. Abstergo Industries is revealed as a front organisation for the descendants of the Knights Templar; and Desmond Miles, a descendant of a prominent member of the Assassin Order.

Anyhow, Desmond is kidnapped by Abstergo Industries and placed into a machine (the “animus”) which allows him to essentially relive the experiences of his ancestors. In the first game, he lives, and you play, as the Assassin “Altaïr” during the Third Crusade in the Holy Land. In the second and third games (when Desmond has been rescued by the remaining members of the Assassin Order) you play as a more recent descendant of Desmond, Ezio Auditore in Renaissance Italy. In each game, it is your task to assassinate Knights Templar for the good of the Assassin Order and humanity.

http://www.youtube.com/watch?v=4mYlPTYkvGw (embedding disabled)

The plot which runs throughout each game involves an enormous amount of mythological and Biblical allusion, with an increasing focus on retrieving the “Pieces of Eden”, scenes of Adam and Eve as “The Truth” and “Those Who Came Before”. The game incorporates much which reminds us of Dan Brown, with the Knights Templar using the Crusades as cover for their search for Holy Grail/Pieces of Eden. There are multiple pieces of Eden, which have given power to their holders throughout history; being held by the likes Napoleon, Washington, Gandhi, Edison, Tesla, Churchill and Hitler.

Obviously, it is implied that the pieces of Eden can either be used for “good” or for “evil”. Similarly, many of the world’s most renowned figures were Templars, and their deaths are attributed to the work of the Assassin Order. And it is the admirable role of the Assassin Order in destroying these pieces of Eden, so that none may ever use them again to enslave and control humanity, as “Those Who Came Before” had, and as the Templars wish to do.

Parting the Red Sea

Then, the games add layers of popular conspiracy theory to the game. Such notions as backing both sides of wars (Stalin and Hitler were both Templars), debt slavery and revolution (with the installation of dictators in Iran and South America, as well as the IMF and World Bank as covers for Abstergo, responsible for subjecting Chile and Argentina) and socialising negative externalities (bank bail-outs), the Rothschild-Rockefeller hegemony, the New World Order, etc., are all weaved into the war between Abstergo Industries and the modern-day Asassins. And it is the origins of this war and the respective belligerents which I will now focus on.

http://www.youtube.com/watch?v=eekvvtojcoE (embedding disabled)

Interestingly, the Templars are traced back to Cain, who killed Abel to steal his Piece of Eden. The Templars’ original aim was for “a world at peace with itself”, but soon decided to resort to using the Pieces of Eden to impose this peace - an obvious connection that we can make with Boromir. The Crusades gave the Knights Templar the ability to incorporate West and East, Crusader and Saracen. However, they were almost annihilated by the Assassins and only regained their power during the Renaissance, linked to the Black Nobility; and spread across Europe in the Church and nobility. This is the common theme, as the establishment is generally characterised as infiltrated or dominated by the Templars.

In contrast, the Assassins are characterised, and increasingly so as time progresses, as rebels; with their sanctuary showcasing statues of the great leaders of the world whose deaths they were responsible for. It is this contrast which I found most depressing, as it prevents them from being interpreted as Aryans. Indeed, from their very beginnings, the basis of the Order - the so called “Assassin’s Creed” - is as follows: “Nothing is true, everything is permitted”. Comparatively, it can at least be said that the Knights Templar were originally idealistic; but, out of pragmatism, decided to take short-cuts. This amoralism becomes more evident during the plot involving Desmond in the modern world, where the purpose of the Order is rarely alluded to. Similarly, the reason they are fighting Abstergo isn’t ever stated. There only seems to be this rebellious implication that Desmond (and the player) must fight Abstergo because they are in control. These anarchic, rebellious and lone-wolf tendencies source from the nature of the Order itself; as it only uses assassination to prevent the Templars from progressing in their plans, rather than aiming to lead humanity. This is perhaps because they believe in nothing particularly, but are all united in their disbelief of the aims and methods of the Templars. The rebellious character of the Order is emphasised by their choice of allies: mercenaries; thieves; and courtesans. It is also the list of its members that further characterises the Order as merely a “roadblock”, priding itself on Brutus’ assassination of Julius Caesar and the assassinations of other visionaries Alexander the Great, Cesare Borgia and Adolf Hitler.

It’s difficult to say where it will go, and whether the series will ever end; as it is perfect for an endless succession of sub-plots of the overall theme, just in different time periods and countries. Despite being an excellent game, in terms of originality and research, it is very much a game of our times; confusing modern sentiments with what could have been a timeless message. I think the importance of this game is in showing us that even if the masses overthrow the elite; without an ideology at all, they will lack any vision of their own, and the world will likely be worse than it was previously - thus, the case if the coming revolutions are led by Gentiles. However, with an ideology; and that being most pure in form in Aryanism, - if I may quote 300 - will “usher in a future brighter than anything we could imagine”.

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14 Responses to Game review: Assassin’s Creed

  1. The game seems to shy away (likely very much on purpose) from Aryanism. I guess it is impossible to release a big budget mainstream project in any field that tells the truth about Hitler, but what could be worth examining here is exactly how Hitler is portrayed. Are there clues that the game makers just making a detailed, but ZC approved, plot OR do they actually know the truth about Zionism and intentionally (on a subtle practically subliminal level) hint at this?

  2. Elysium says:

    Hitler isn’t mentioned as far as I remember. Although, in the glyph puzzles, photos of Nazi Germany and everything it is related to are included. I definitely wouldn’t claim that anyone influential on the team has much of an opinion on Hitler. I think he was just added into the game because of his importance as a reference point of morality (and it is one of the few things must kids playing the game would recognise as familiar history). I also don’t think it is anti-Zionism specifically, but a sort of evolved anti-establishmentarianism that goes beyond ‘rich people control the world’ or some simplistic variation. The game really does have its own worldview that couldn’t have been created by developers without in some way similar worldviews. It is because of this worldview - and the game’s popularity - that I wanted to write an article.

    I also think that a similar style game would be a good educational tool for the youth of an Aryan State, as it is incredibly easy to form for them a worldview under the guise of fiction. And if you look at the comments on many videos regarding Assassin’s Creed, this line between fact and fiction is very blurry; with most who played the game either believing the conspiracy theory or believing it as actually a possibility. But that is for another time…

  3. The emblems of the sides look familiar. The Assassins’ emblem resembles a Masonic Compass, with the bottom acting as the square. While the Abstergo emblem is a three-point swastika! And both embody the Elite Pyramid theme.

    However, despite this, I do agree that the plot is a more interesting than usual take on the All-Encompassing Conspiracy genre. I haven’t been up to date with games due to my old computer that can’t run the newer ones, however, I do have this game called “XIII.” Have you heard of that one Elysium? It is also the “All-Encompassing Conspiracy” idea, but it is set in present day and involves secret agents and rogue military groups, etc… Kind of like a Robert Ludlum novel, but it is cool since you get to play and see the plot evolve in first person. I beat the game a few years ago… I’ll take a look at it again soon and put it in my prospective article queue.

  4. Elysium says:

    In the loading screens, too, Abstergo’s logo spins.

    No, I’ve never heard of XIII. There doesn’t seem to be much detail on the plot available either.

  5. All of Templar Knights “history” is bunkum, totally bogus, so I guess it is no suprise to find such literary devices present in post-modern video-games.

    “If you reply that men who compose such books write them as fiction, and so are not obliged to look into the fine ponts or truths, I should reply that the more it resembles the truth the better the fiction, and the more probable and possible it is, the better it pleases. Fictions have to match the minds of their readers, and to be written in such a way that, by tempering the imposssibilities, moderating excesses, and keeping judgement in the balance, they may so astonish, hold, exite, and entertain, that wonder and pleasure go hand in hand. None of this can be achieved by anyone departing from verisimiltude or from that imitation of nature in which lies the perfection of all that is written.” The Barber - Don Quixote

    Of course Cervantes wrote even before the various fictions of “Templar Knights” were invented, most probably by around the time of Sir Walter Scott, no earlier than that. No one can argue against the point, I could just as easily state that the first Templar was Brian of Bois-Guilbert from the novel ‘Ivanhoe’. Most “Templar Knights” are 20th Century fictions, with no basis in reality whatsoever, they dont even resemble Sir Walter Scott’s Templar Knight.

    “the more it resembles the truth the better the fiction”

    Perhaps one day all the “Templar” fictions will join the video games - IN THE FIRE!

  6. It’s actually quite a funny tale, you see Sir Brian in the novel Ivanhoe, LOL, Sir Brian was in love with a Jewess, Rebecca, the story of Robin Hood is based on this tale as well, and you see at the time Sir Walter Scott was deeply in debt to Jews, so this is how the the fair and very beautiful Rebecca the daughter of Isaac the Jew was created. Obviously a fiction of fancy. Sir Scott got caught up in the 1820′s crash, all of the English Gentry fell fall the oldest trick in the book at that time, i.e. they thought paper was money and the numbers equalled credit, as it so turned out the English Gentry were dead wrong again, and the numbers on the jews paper was not credit, but in fact was a debt owed! And so they all went hand in hand into debt, just out of general foolish ignorance, I guess.

    Sir Brian in love with the court jew’s daughter, now that is funny, at least old Walter Scott chained to his desk as he was didn’t lose his sense of humour. I must admit though the English Gentry were putty in the hands of the Jews, like soft malleable putty. Still are as well, LOL!

  7. Longinus says:

    I’ve always wondered about Sir Walter Scott’s motives behind that detail. At first I guessed it was just about the contemporary Romanticist attraction to the exotic. But there is a similar pattern in Victor Hugo’s character of Claude Frollo - Archdeacon and Alchemist (!) and Esméralda. I find it suspicious that Scott as well as Hugo were allegedly Freemasons, members of the society which amongst other peculiarities ostentatiously exhibit Jewish symbolism.

  8. Langemark says:

    Elysium, the XIII video game is based on a series of comic books bearing the same name. Therefore you must read the 19 books to check how complicated this plot really is. I did not read all of them yet, but played the game and it’s worth looking into. http://en.wikipedia.org/wiki/XIII_(comics)

  9. Rebecca Gratz, that was his motivation, Sir Scott was commissioned by the Gratz family to write a romantic fable about their daughter jewess Rebecca Gratz. And that is where the book was promoted, mainly in America, and it went on to form the basis for the various Robin Hood fictions, a useful propaganda vehicle today, totally false, of course, the entire story.

  10. Delendaestziobot,
    If I correctly recall, you have seen the new Robin Hood movie, the one with Russell Crowe. I have it on my queue and what going to write about it (after you suggested that it has Aryan themes), however, since you seem to know much about the background of the Robin Hood story and fiction, then perhaps you could write about it?

  11. Miecz,

    Yea, there are many versions of the Robin Hood mythology, the tale in its current form dates back to Sir Walter Scott who reworked earlier tales. In the latest movie version starring Russel Crowe, Isaac and Rebeeca are cut out of the script totally, just as easily as Scott wrote them in. And the movie has a purely English focus, but it’s all fictional storytelling, like Merlin or Arthur and they are all closely related as well, because these English “histories” have been transplanted to England, It would be most likely that the true original account would be very different and not English at all.

    What was good about the new blockbuster version of Robin Hood was the anti-lone wolf theme. I would highlight that as Aryan which is rare today in films. In fact the latest version would be closer to the ideal truths that we esteem than Sir Walter Scott’s version. Again the Templar Knights begin in “Ivanhoe” that is where that myth begins and “Robin of Locksley”, but there is an underlying storyline that has a basis in truth, but it would be mere speculation to assume to know what it actually was at this stage, but maybe not impossible to figure out.

  12. I’m a big fan of these games. The plot line of the second game included a reference to Henry Ford and his book “The International Jew”.

  13. There is a new game due out soon, which also includes major historical revisionism with a leaning towards the esoteric. That would be “The Order: 1886″ due released in February 2015.

    Trailer here:
    https://www.youtube.com/watch?v=2FK8dgzW0o8

    The game is a re-imagining of the King Arthur legend, which could potentially interest video game fan Aryanists to check it out. If any member has knowledge of the legend, perhaps the game could be reviewed for the blog. Sword of Elysium could also host the review, however, if anyone wishes to start a Aryanist video game-based blog, go ahead!

    Some details I noticed from the trailer: the logo of the main characters has a swastika motif within it, as well as an Ouroboros. Also, one of the pistols used resembles the famous German Lüger.

  14. Speaking of games, has anyone heard of “The Settlers of Catan?” It is a game about the setting up of a community on a resource rich island of the title. The players can compete or cooperate. It seems to have some pastoral elements to it, though with the many versions available, an Aryan agrarian version, stressing cooperation between good elements and doing away with kosher kibbutz exploitation, can easily be imagined.

    Btw, it’s a board game. Created in Germany of all places.

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